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- HONG KONG by RSC SoftWare c91-92-93
-
- Hong Kong is a China Sea Trading program with animation and high resolution
- graphics created within the QBasic 4.5 enviornment and using the RAY graphic
- technique. Graphics created by EGRAPH 9.2rc by RSC.
-
- This program is FREEWARE and may be copied, given away, passed on free of charge on any media.
- It can not be sold to anyone except for reasonable fees and costs for media.
- This document must be included.
- _____________________________________________________________________________________
- NOTICE:
- RSC SoftWare is looking for a few individuals to play, test and critique
- RSC SoftWare.
- Individuals selected will be required to provide RSC with a written review
- within Thirty days from the date software is received.
- In payment for this service, RSC will give the reviewer the final product
- before production.
- If you are interested, please leave a message for LPOLECAT on America On-Line.
- Please leave your name, Address and phone number.
- Also leave a comment about yourself, computer experience, program interests
- and so-forth.
- We are looking for beginners and experienced operators.
- If you are chosen, LPOLECAT will leave a message for you on America On-Line.
- At least one software program that is awaiting review will be mailed to you
- immediately.
-
- ____________________________________________________________________________________
-
- THE GAME:
-
- There is so much involved in HONG KONG that we have not completely run into
- everything that can happen while playing this game.
- Therefor, if you should find a bug, or something that does not work quite
- right, please leave RSC a message on America On-Line.
- Later we will download a corrected version if necessary.
-
- The object of Hong Kong is to make enough money to pay all your debts.
- The game is non-ending unless you should get killed by angered Pirates or
- your brother forecloses.
-
- At the start of the game you are loaned 100,000,000 Yen to begin your
- business adventure. You kind brother Omi Stingey finances you by buying you
- a ship, a lowly Captain and a lowly crew.
- Out of the million yen that he loans you at the start, you will have
- 50,000 yen in cash. You use this money to buy cargo etc to begin your
- profitable, or unprofitable career in the China Sea.
- _____________________________________________________________________________________
-
- SETUP:
- Put all the files into one directory.
- You must have a mouse to use this program. A hard drive is recommended for
- graphics but is not required.
- Type HONGKONG to execute the program.
- _____________________________________________________________________________________
-
- The animated title screen will appear first. Push any key to exit.
- The credits come up. Push any key.
- The next screen is the main screen. It will remain throughout the game.
- Look it over good so that you are familier enough with it to follow this
- documentation.
-
- The list of Cargos that you can buy and sell are on the right.
- The colored boxes next to each item is the selection box for that item.
-
- It is important to understand the BUY and SELL prices.
- These are not your prices, but the PORT prices.
- In other words, if the BUYING price for SILK is 125 yen, that is what the
- PORT will pay you for SILK.
- If the SELLING price is 200 yen, that is the price you will have to pay.
-
- All cargo except OPIUM is sold by the TON. OPIUM is sold by the Kilogram.
- Take note that WEAPONS are in Yellow and OPIUM is in RED.
-
- WEAPONS as cargo are not legal in all ports. Some ports will consficate them
- if they are discovered during a Customs Inspection. See CUSTOMS.
-
- OPIUM is illegal in any port and you are subject to jail, fine or both if your
- caught carrying it. See Customs.
-
- PRICES:
- Prices vary with the Port your in. They change everytime you arrive, but they
- will always lean to their favorite item.
- Prices will not change if you run out to sea and return just to change the
- prices.
-
- SILK Can be highly profitable but is subject to Water damage during a
- heavy storm.
- HARDWARE: A steady profit maker. Not affected much by water damage.
- PERISHABLES: A good profit maker buy highly subject to Water damage.
- You also lose some cargo just
- because its perishable. You will lose Ten Ton for every
- trip you make with it.
- TOBACCO: A good profit maker. Subject to water damage. Increases
- slightly the chance of running into PIRATES.
- SAKI WINE: A good profit maker. Subject to breakage during storms.
- Your crew will not sail out of the harbor without some SAKI
- aboard.
- CLOTHING: Average profit. Subject to water damage. PIRATES are least
- interested in this commodity.
- WEAPONS: Highly profitable if bought and sold at the correct ports.
- Increases danger of PIRATES.
- OPIUM: Highly profitable if bought and sold at the correct ports.
- Really increases the danger of PIRATES in direct relation
- to how much you are carrying.
-
- _____________________________________________________________________________________
-
- BUYING and SELLING
-
- You buy merchandise by pointing at the correct selection box and clicking
- the left Mouse button. If you hold the button down, it will buy until you
- run out of money, until your Ship is full or you let up on the button.
-
- To sell use the Right Mouse Button in the same manner as Buy.
-
- You must have cash to purchase cargo.
- Your ship is capable of carrying 1000 tons of cargo.
- All cargo except Opium is bought by the 10 ton minimum.
- Prices shown are the price per ton. Multiply it by 10 to figure the total
- cost.
- Opium is sold by the kilogram but uses up 10 ton of space for each kilo.
- Make believe cargo takes up the space.
- _____________________________________________________________________________________
-
- When you first start the game, the GAME window appears in the VIEW SCREEN
- on the right.
- The Game window allows you to start a new game, load a game previously saved,
- Save the current game and Quit the program.
-
- You may call up the GAME window anytime you are in a Port.
- The Start a New Game obtion can only be used to start a new program when
- you've just loaded the program.
- When you load a previously saved game, click the right mouse button to begin.
- To start a New Game while your playing a game, you must exit and restart
- the program.
- _____________________________________________________________________________________
-
- SHIPS:
- You are provided a sea-worthy but poorly equipped ship at the beginning of
- the game. This is the only ship you will have through-out the game unless
- it is sunk at sea by a storm or the PIRATES. Depending on how much money
- you owe, Omi Stingey may or may not buy you another ship.
-
- The game is not loaded with ways to kill you or sink your ship, although it
- can happen. It will be rare unless you really anger the PIRATES. See PIRATES.
- _____________________________________________________________________________________
-
- GO TO TOWN:
-
- You can upgrade your ship at any Port by going into town.
- On the left side of the screen are some obtions. One of them is GO TO TOWN.
- When you select the GO TO TOWN box, the town will appear in the VIEW SCREEN.
- While there you may purchase the folowing:
-
- CARGO COVERS Used to protect cargo.
- One cover will protect 200 Tons of any one item
- most of of the time.
-
- SAILS Sails are graded 4 to 1. A grade 1 is the best.
- Sails increase your ship speed in direct relation
- to their grade. It speeds travel between ports
- and helps to outrun PIRATES.
- The price shown is a one time purchase price.
- Sails will wear out so eventually they are reduced to
- level 4.
-
- CAPTAIN Graded 1 through 4, 1 being the best.
- Having a good Captain will help you avoid Storms,
- help outrun PIRATES and increase you chance of
- winning a fight with the PIRATES.
- The prices shown are TRIP COSTS!, not the selling
- price of the CAPTAINS.
- When selecting a CAPTAIN, take note that each one
- requires a SIGN-ON BONUS as shown below:
- CAPTAIN First Grade. 200,000 Yen
- Second Grade. 100,000
- Third Grade 50,000
- Fourth Grade 25,000
-
- CREWS Graded just like Captains. The better your crew,
- the faster you ship sails, the safer your cargo is
- and the better they fight. Crews require a SIGN-ON
- BONUS as follows:
- CREW First Grade 100,000 Yen
- Second Grade 75,000
- Third Grade 50,000
- Fourth Grade 25,000
- There is a chance that forth grade crews may elect to
- abandon your ship to join the PIRATES.
- If this happens, you must purchase a new crew at the
- next Port.
- The price shown is the TRIP price.
-
- BROKERS You are allowed one BROKER.
- When you have a Broker, all Buying prices at every
- port is increased by a third. Remember, Buying prices
- are what they will pay you!
- Brokers require a SIGN-ON BONUS of 150,000.
- The price shown is the TRIP cost.
-
- TRIP PRICES Upon arrival at any port you must pay all of your
- employees the amount indicated by their grade.
- This is automatic and can even cause you to have
- a minus amount in the BANK. Maintenance and repair
- costs are also deducted automatically.
-
- Captains and Crews will maintain their grades unless you fail to return to
- Hong Kong every twelve trips.
- ____________________________________________________________________________
-
- SELECTING A PORT:
- To select a destination port you must select the MAP select square,
- found on the right side of the screen, below the VIEW SCREEN.
-
- Selecting MAP, brings up a map of the China Sea, complete with the Ports
- you can visit. Two of the Ports are outside the area, Nagasaki and Tokyo.
- You will find that more storms occur when your in these areas.
-
- To select a destination, point at the colored dot before the ports name.
- Click the left mouse button. You will hear a beep and the destination name
- will appear above the View Screen.
-
- After selecting a destination port, point the mouse again at the MAP select
- and click the Right mouse button.
-
- If you wish to buy and sell again, place the mouse pointer on GO TO SEA and
- click the right mouse button.
- Your ship at dock will appear in the View Screen.
-
- If you have already done all the buying and selling you wish to do, you may
- leave port.
- Select the GOTO TO SEA and click the left mouse button.
-
- ____________________________________________________________________________
-
- LEAVING PORT
-
- You may not leave port if:
- 1. You don't have both a Captain and a Crew.
- 2. You fail to provide SAKI for your crew.
- 3. You have failed to select a destination Port.
-
- To leave port, select GO TO SEA. If you hear a low beep, you haven't obeyed
- the rules above.
- Once you select GO TO SEA, the View Screen will show your ship at sea.
- ___________________________________________________________________________
-
- AT SEA
- While at sea you have no control of the program.
- If you run into a storm, the View Screen will show your ship being tossed
- about at sea.
- If you lose cargo during a storm you will not find out about it until you
- arrive at your destination port.
- If PIRATES attack, you will see it on the View Screen. You will be prompted
- on the View Screen for actions you can take.
-
- If you lose cargo for any reason, it will not show until inventory is taken
- automatically at your next port.
- When you arrive at your destination port, the View Screen will once again
- show your ship at the dock.
- You may then buy and sell and all the other activities allowed while in port.
- The time it takes to get from port to port is determined by the distance
- between Ports, your Captain and Crew and the grade of Sails your ship has.
- _________________________________________________________________________
-
- CUSTOMS:
-
- Periodically Customs will board your ship as soon as it arrives in port.
- Hong Kong and Taipai are the only cities that always have Customs
- inspections. Carrying OPIUM into Hong Kong is very dangerous but highly
- profitable. Taipai will not buy or sell Opium.
- Some ports such as Hong Kong will buy and sell Weapons, however they are
- illegal and if customs finds them they will consficate them. You will lose
- the Weapons and be fined 10,000 Yen.
- Customs will only inspect upon your arrival, not your departure.
-
- If you get caught with Opium onboard ship, you have two choices:
- 1. Bribe the Customs Officer.
- 2. Pay the fine. If you don't have enough money, you will go to jail.
-
- The fine for carrying Opium is 75,000 Yen. You also lose the Opium.
-
- If you attempt a bribe and are unsuccessful you will be jailed.
- Your fine doubles.
- If you are successful, a bribe of 10,000 yen is deducted from your bank
- and the inspection ends. You get to keep the Opium!
-
- If you are carrying more than 5 kilos of OPIUM, you will be jailed and all
- your cargo will be consficated.
-
- If you get sent to jail, only Omi Stingey can get you out and the amount he
- must pay will be added to the amount you owe him, plus interest.
-
- If you already owe him the maximum amount he will allow, the game will end,
- with you in jail.
- _____________________________________________________________________________________
-
- OMI STINGEY
- He will loan you up to 1,500,000 total, regardless of your credit.
- If you borrow the maximum from him, you will have to pay him back 100,000 Yen
- before he will loan you any more Yen.
- If your efforts to pay him are meager, he may elect to foreclose.
- This ends the game.
- If you fail to make a payment after each set of 24 trips he makes a little
- mark in his books against you.
- You may pay him back only in 10,000 increments.
- Select Debt to Omi Stingey with the RIGHT mouse button to pay 10,000
- Select Debt to Omi Stingey with the LEFT mouse button to ask for a loan.
- Loans are 50,000 yen per request.
- If he approves the loan the money is deposited in the bank.
- You will hear a low beep if he refuses.
- _____________________________________________________________________________________
-
- STORMS
- You can run into a storm at anytime.
- You can lessen the chance of running into a storm by hiring a better Captain.
- You can lessen storm damage by hiring a better Crew.
- You will run into more storms on the way to or from Nagasaki or Tokyo.
- Storms can sink your ship or throw it off course or cause cargo or other
- damage.
- It is unlikely that you will lose a ship in a storm but it is possible.
- Buy Cargo Covers to lessen Cargo damage.
- You will not know the extent of cargo damage until you arrive at port.
- If the destination is different than the one you wanted it is because you
- were thrown off course.
- The skill of your Captain determines how frequently your ship is thrown off
- course.
- Being thrown off coarse and into the wrong port can be dangerous if your
- carrying Opium.
- _____________________________________________________________________________________
-
- PIRATES
- You may run into Pirates at any time, however there are ways to trim them
- to a minimum.
- Never carry OPIUM, or Weapons. These items are desired in that order and
- the likelyhood of being attacked is increased in direct relation to how much
- of these items your carrying. A large shipment of 8 kilos of OPIUM or more
- is an open invitation to them, so be conservative with these cargos.
-
- If you are attacked, you will be prompted to take one of the following actions:
- A. Beg for Mercy
- B. Make a Run for it.
- C. Fight
-
- If you select A., Beg for Mercy, there is a good chance that the Pirate
- Captain will be nice and in appreciation for not having to chase you, will
- order his men to take only half of your cargo.
- Even if he is nice, he will take all your weapons in the hold and any that
- your crew may be carrying.
- He will also take any OPIUM found onboard.
- The Pirate Captain may be plain nasty and take everything.
- The Pirates will always let you live and keep your ship under this option.
-
- If you select B. Make a Run for it, and you are successful, you've escaped.
- If your not successful the Pirate Captain will be angry and they will take
- all your cargo.
- Your life and ship are left intact, however they may kill enough of your
- crew so that you have to hire a new crew at the next port.
- You can increase your odds of escaping by having the best of everything,
- Captain, Crew and Sails.
- It is not unknown for a poorly equipped ship being lucky enough to escape,
- unless it is burdened down with cargo.
-
- If you select C. Fight , then your ship fights back. To do this successfully,
- you must have a good or excellent Captain and Crew, have several cannon
- and weapons for your crew.
- If you win you are awarded a 50,000 Yen reward.
- If you lose you can:
- 1. Lose your life and your ship. Game ends.
- 2. Lose your ship. Game continues if Omi Stingey thinks your credit is
- good, otherwise the game ends.
- Omi Stingey will buy you a new ship if your credit is good.
- You must weigh carefully the consequences of fighting the Pirates.
- It makes them extremely mad.
-
- On rare occasions your crew may elect to join the Pirates.
- You will have to hire a new crew at the next port. The grade of your crew
- determines the likelyhood of this happening.
-
- Money is not carried aboard the ship therefor a PIRATE attack has no effect
- on your Bank Account.
- ____________________________________________________________________________
-
- WAREHOUSE
- In the port of HONG KONG, you have a warehouse. You can place excess cargo
- their to await a better price or until you really need the cash.
-
- Cargo in the warehouse is subject to theft and loss. They will slowly
- dissappear the longer they are left there.
-
- To transfer items from your ship to the Warehouse, point at the appropiate
- box at the Warehouse and click the right mouse button.
- Cargo will transfer 10 tons at a time.
-
- To transfer items from the Warehouse to you ship, point at the appropiate
- box at the Warehouse and click the left mouse button.
- ___________________________________________________________________________
-
- AFTER THOUGHTS
-
- The amount of damage to cargo is related directly to the severity of the
- storm, the amount of cargo covers you have and the level of your crew.
- Each cargo cover will effectively cover 200 tons of cargo.
- For example, if you were carrying 250 tons of cargo and had only one cargo
- cover when you ran into a heavy storm, your cargo cover could not cover all
- of the cargo. Two things could happen.
- You may lose only that which was not covered or you may lose more because
- of leakage through the gap.
-
- Never try and out run the Pirates when your ship is fat with cargo.
- The odds are strongly against you.
-
- A fat ship of any cargo is a tandilizing tidbit to a Pirate Ship.
-
- If you click the mouse on something, especially in town and you get no
- response, do it again. The program has many things to look over.
- Do it until you get a beep. Don't hold it down, you may end up buying more
- than one and you can't resell them.
-
- If you become rich and famous, over 500,000 yen, the Pirates will begin
- looking for your ship!
-
- If you decide to return to buy and sell after selecting a destination Port,
- point the mouse at the GO TO SEA box and click the right mouse button.
- When your ship shows up at the dock you are ready to Buy and Sell again.
-
- Have fun and feel free to leave comments or suggestions to LPOLECAT on
- America On-Line.
-
- RSC.
-